it seemed very well made all around. though i was a little disappointed in crazy jays because some of his work in the past has been so good.
Overall it was a an excellent game. I just found it odd that with a game with an end screen that seemed to speak out against rpg upgrade type systems you had a pretty good one in your game.
I thought it was brilliant. unlike the others i really liked all the white. it surprisingly added an extra dimension to the game. movement and game play was quite fun to
i liked it
I think other epople were having aproblem with it because the controls and physics were unique. i quite enjoyed it though. good job keep it up.
it was a pretty good game all of it was very well thought out and most importantly it was fun. the only thing i would work on is i didnt quite love the controls they wernt terrible but they could have been better
im pretty sure i played an earllyier version of this game about two days ago and i give you the same advic work on the graphics. but on the plus side the clock was a nice addition
thanks. you probaly played on 'pro racing' by Andrew Mayes, the reason it looks similar is because he helped me with a few of the graphics.
overall good game
you did a good job here by basicly adding another demension to the cannon game we have played a million times and it was nicely made and had some good music kudos to you.
i think it has potential. mabey if you mad it so you got points for making the crowd do certian things? well anyways its lakcing in gamplay and intrest right now but i still think you should put the effort through to improve it a bit.
for some reason that was like hypnotizong i would definetly love to see this in a game
that was an instant calssic
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